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Yes. The only pity is that if developers had to share maps . So that we had only one great route Forsaken Vale . Almost like the standard San Francisco
Dołączył / Joined: 16 Wrz / Sep 2009 Posty / Posts: 3 Skąd / Location: Włochy | Italy
Wysłany / Posted: 2009-10-30, 21:56
Both the Classic Madness mod cities are great, I love them. Forsaken Vale map has so nice and various places; Pleasentville isn't bad, great quality, but there are too empty spaces for a city and it lags pretty much, and this would be worse with more objects.
Didn't knew about the no hudmap thing if the Classic Madness mod main .ar file there isn't in the game folder with the cities one, the HQTM-Team had to insert the files for them in the not locked cities .ar file, so someone who wants to continue with the cities completing, can edit also the hudmaps.
Pleasentville isn't bad, great quality, but there are too empty spaces for a city and it lags pretty much, and this would be worse with more objects.(...)
Just that change the quality of detail and the other at the lowest then the city will not you stutter so much in the game
Franch88 napisał/a / wrote:
...so someone who wants to continue with the cities completing, can edit also the hudmaps.
In fact, I had some ideas to gather the best team in the various fields for the MM2 (texturing, maps, dashboards) and create a page on the CM. Where we showed progress on the addition so far. Perhaps it would be that were issued by beta releases
Dołączył / Joined: 27 Lip / Jul 2009 Posty / Posts: 204 Skąd / Location: Września
Wysłany / Posted: 2009-11-12, 21:44
I want do something to CM, but using only MM2CT things i can only finish FV, MM2CT exported roads from cities with traffic look different than in Zmodeler
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